Inside (stylized as WITHIN) is a puzzle-platformer experience game developed and released by Playdead in 2016 for PlayStation 4, Xbox One and Microsoft Windows. The game was launched for iphone in December 2017 and also Nintendo Switch Over in June 2018. A macOS version was released in June 2020. The gamer regulates a young boy in a dystopic globe, solving environmental puzzles as well as avoiding death. It is the successor to Playdead's 2010 game Limbo, and features comparable 2.5 D game-play. Playdead began deal with Within shortly after the release of Limbo, utilizing Limbo's customized game engine. The team switched over to Unity to simplify development, including their own rendering routines, later on launched as open resource, to produce a signature look. The game was partially funded by a grant from the Danish Film Institute. Inside premiered at Microsoft's E3 2014 conference, with a planned release in 2015, yet was postponed to 2016. Inside was launched to essential...
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