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Monster Hunter World Armor skills explained - arms


What are arms skills, what do you do and how can you be most effective?

Everyone knows that Monster Hunter World is a good game. However, it is not easy and one of the most complex systems are the armaments skills of the monsters Hunter worlds. Well, good news, that's exactly what this entire guide is intended to help you understand and understand the arms skills of Monster Hunter World, which means all that. Are not you happy?

However, it is not a simple game and there is a lot to learn when you join. But instead of having to find out the still pretty dull systems in the game, it is much easier to just come to us to get explanations to things like, for example, arms skills. Like this here. This explains the armor skills. Exactly here. Hm.

All Skills Reviewed (Part 1) | Monster Hunter World Enough with the words, continue with the explanations (which may also contain more words):

  • Monster Hunter World Guide
  • Monster Hunter World Starter Guide: Everything you need to know to go hunting
  • Monster Hunter World - Weapon leader for beginners: types, affinity, effects and more explained

What are arms skills?

Armor has statistics - how much protection a part offers, how much resistance it has against different elements - but it also has additional skills listed in the info window. These arms skills that are automatically activated when equipping an armor are something that you may initially not pay much. However, if you go into the momentum of things, you will find that you are very important to Monster Hunter World experience.

Each skill offers a thrust for another thing - it could make you stronger, it could make you faster or extend your stamina, it could be something completely different. Armor skills are also available in different levels, from one to seven, although not all skills have seven levels (more below). Whatever the ability is, it is something you need to pay attention and take into account when they provide themselves. Luckily, the system is very simplified compared to previous monsters Hunter titles.

What do the armor skills mean?

Instead of listening to arms skills and what they achieve as well as their step restriction here, they will be forwarded until the end of the article. You should not ask other information that you may receive. But if you scroll down after you have created a list of features of the individual arms skills.

Some, like defense boost, are self-explanatory. Others like Bombadier will probably find out quickly enough. But then there are some who are only confusing or vague, such as Wide Range. So it's nice to have a list of armament skills and to know what they have at hand.

How do you look for my game?

This can really go one of several ways. You Konen Ignore armament skills, but that would be stupid. You can pay attention to you, but you do not really take into account if you equip your hunter, which is also stupid.

Less stupid, you should either align your armor sets on specific arms skills and reinforcements - eg. For example, the deselection of defensively upgrades in favor of a higher effect - or you should build the best armor for your specific loadout I play play style while I also consider arms skills. Both are not really wrong. Or stupid.

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How do I improve arms skills?

In Monster Hunter World, you can improve your arms skills not only through a workshop visit and spending an armor ball. This improves the basic defense statistics. However, you need another approach to improving your arms skills. Basically, you have to stack.

This means that you want to collect and carry multiple armor parts with the same ability. Each single armor, which is worn with the same craft, increases efficiency. An early example of this is the combination of Anja Coil and Bone Mail, which increases its Attack Boost Skill on Stage Two.

Decorations also have armament skills that can be considered in arms sets with high rank. Later in the game, you can unlock armor with more than an armament capacity per part, so you have more scope for mixing and adjusting during the game.

Last but not least, charms - These small pieces of jewels contain arms skills that you can add to your bonuses, which are different in it Konen be improved by improving in the forge. Another thing you should consider if you want to optimally use a skill.

Are there any other skills?

Yes! Unique skills are associated with high ranked arms - not surprising after defeating the most difficult quarries of Monster Hunter World. These are high-profile things that will not be touched for a long time, but make sure if you are with people like Vaal Hazak, Pink Rathian and Natural - Natural Measuring.

Hopefully, allowing you all the way to conquer a little beast that stands in the way. After all, a good, thick helmet is often more useful than a hunting horn, because the hunting horn ... is too hard to use. Hmm. And now the list of armament skills!

List of arms crafts from Monster Hunter World:

Adrenalin: Temporarily reduces the exhaustion of endurance when the health status is 40% or less

Affinity Sliding: Sliding increases the affinity for a short time

In the air: increased damage due to jump attacks

Aquatic Expert: Improves water-based mobility

Artillery: Strengthens explosives attacks - Article see Bombardier (three levels)

Attack Boost: Increases the attack power - at higher levels improves the affinity (seven levels)

BBQ Master: Improves your skills when cooking meat

Explosion protection: protection against explosion

Explosion attack: Increases the explosion rate

Bleeding resistance: protection against bleeding

Blindside: Improved effectiveness of flash attacks and objects

Verse resistance: Grants protection against elementary contamination

Bombardier: Increases damage due to explosive objects - For explosive attacks see artillery

Botanist: On her travels, collect more herbs, mushrooms and other consumables

Cliffhanger: The endurance takes off when they hang on walls / tendrils

Constitution: Stamina decreases when running, attacking and dodging (five steps)

Critical eye: Increases the affinity (seven levels)

Defense thrust: Increases the defense - at higher levels improves the affinity (seven levels)

Earplugs: Monsterbrull has less negative effects (five stages)

Entomologist: It is less likely that small insect monsters are destroyed, making more carvings possible

Evade Extender: Soft further from (three levels)

Dodge window: Increases how long you are involved in evoking (five levels)

Fire attack: Increases the attack power of fire elements (three levels)

Fire resistance: Increases fire resistance - at higher levels improves the affinity (three levels)

Focus: Increases the filling rate / loader for weapons with measuring instruments / charging attacks

Reinforce: Attack and defense are increased when they fall in combat, up to twice

Protection: Endurance loss and setbacks in protection reduced

Health Boost: Increases health (three levels)

Heavy artillery: The firepower of ballists and cannons has been increased

Honey hunter: Increased amount of honey collected in the wild

Horn Maestro: Increases the effect duration of horn melodies

Hungler Resistance: Stamina reduced by hunger (five stages)

Ice attack: Increases the attack power of the ice elements (three steps)

Ice-resistance: Increases ice resistance - at higher levels improves the defense (three levels)

Intimidation: smaller probability that small monsters attack in sight

Item extension: Some item effects are ... extended

Jump Champion: You can not get back during a jump

Marathon runner: actions where stamina decreases continuously - as running - doing this slower

Collector master: collect faster and immune against setbacks in collecting

Master Mounter: Facilitates the mounting of monsters

MUCK RESISTANCE: Mobility impairment reduced when covered in Muck

Palico Rally: Reinforced Palicos

Passing resistance: Reduced duration of paralysis for attacks with the status (three steps)

Paraylsis attack: Increased duration of your paralyzing attacks (three levels)

Vogelane handle: Increased poisonous collection rate for poisage attacks (three steps)

Gift Resistance: Protection against the effects of poison rises (three levels)

Per transporter: Transport items like eggs faster and have fewer chances to drop them

Quick Sheath: Store your weapon faster

Recovery speed: Temporal damage - The red line on your health advertisement - is fixed faster

Recovery up: The health restore effects were increased

Scenthound: Increases the filling rate of the ScoutFly display when tracking monsters

ScoutFly Range Up: Advanced the ScoutFly detection area

Slinger capacity: The Slinger can take more shots

Slugger: Dizziness / stunning monsters become easier

Special Ammo Boost: Increases the power of Bowgun Special Ammo and Dragon Piercer (two levels)

Speed ​​Crawler: Increased motion speed when squat

Quick delay: Increased speed when consuming items and eating meat

Speed ​​Sharpening: The sharpening of grindstones is faster

SPOREPUFF expert: Repeat your health when using sporepuffs

Endurance thrust: Accelerates the restoration of stamina

Endurance thief: Specific attacks tire monster faster

Stealth: becomes easier to hide from monsters on the field (three levels)

Stunning resistance: Anesthesia does not last for so long (three steps)

Thunder attack: Increased attack power of thunder elements (three steps)

Donning Resistance: Increases thunder resistance - at higher levels improves defense (three levels)

Water attack: Increased attack power of the water elements (three levels)

Water resistance: Increases water resistance - with higher levels, the defense improves (three levels)

Width range: effects of certain items are transferred to adjacent hunting companions (five stages).

Windproof: Grants protection against wind pressure (five levels)

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